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Duke Nukem 3D is a game that’s so old it can legally drink in most countries and it’s riddled with all of the problems an FPS approaching the two decade mark would have. I think it’s fair to say that early 3D shooters have aged about as well a pot of week-old yogurt in a greenhouse on a hot day, so the driving force behind sales is likely going to be nostalgia, alongside the novelty value of having it in your library. If you played the original back in the day, this will be like a violent, bloody explosion, propelling you down memory lane atop a warm, fuzzy fireball. If you missed out because you either didn’t exist yet or were too preoccupied with the business of filling up your nappy to be bothered by such trivial pursuits as video games, you’ll recognise it as a landmark title that still has a huge influence on the genre, but probably enjoy it as a fairly mindless shooter that’ll keep you occupied on the go.


Disappointingly, for such basic gameplay, it’s a tad buggy. More than a few times, I was cycling through weapons, only to have them apparently disappear, leaving me brandishing Duke’s flailing leg at hordes of enemies in the hopes that he was cultivating a fungal infection that would have them keel over as soon as they caught a whiff. The multiplayer suffers even more so, with horrendous lag that makes it almost unplayable. Encounters with other players are purely comical, as you strafe and circle each other, wildly firing off shots and hoping that the aim-assist will do the rest, while in the co-op mode, your compatriots only serve to get in the way, obstructing corridors and making the simple task of opening a door close to impossible as you both mash the open/ close button, neither willing to back down. My biggest issue with the multiplayer modes is the inability to turn off the microphone on the PS Vita or mute other players. It’s a massive oversight for a handheld console that I play on the go or when I’m at home with the telly on, and having a bit of a chat at the same time. 



The game is free to PS Plus members this month, but the usual price is £7.99, which will get you all four episodes of the single-player campaign and the three expansions. Honestly, this seems a little steep when you can pick up Bulletstorm on PS3 via sites like Amazon for half the price, or Killzone on the PS Vita for a couple of quid more. The addition of the gallery with sketches of assets like character models, fleshed out with a few notes on the development process, is a nice touch, but the entries have to be unlocked. 


Duke Nukem 3D: Megaton Edition would feel like much better value if it had been packaged as part of a collection (similar to the Sega Megadrive Collection or Capcom Classics Collection) with immediately available bonus features. As it is, the price (coupled with regurgitated content) makes it a less than desirable alternative to the current offerings in the PSN store. If you get misty-eyed remembering that tight red vest, monotone one-liners ripped from 90s movies and casual sexism shoe-horned into the plot, this one’s for you. If not, leave it in the archives of video game history and move on, happy in the knowledge that Duke will probably be back again in a few years when his supply of bubblegum runs out.












Supply Gamesradar



Duke Nukem 3D: Megaton Edition review - App Review 4u

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